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Julian Haider

Digital Artist + Unity, Unreal Engine, Figma, and Photoshop

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Hello!

I’m Julian, 20, currently studying Media Technology and Design at FH Hagenberg in Upper Austria. My focus is on developing interactive digital products – from games to modern apps with clear UX/UI.

Julian Haider, Student at FH Hagenberg
LocationLinz, Austria
LanguagesJava, JS, C#, C++, Python
ToolsUnity, Unreal, Figma, Git, React
HobbiesHiking, Running, Tennis, Volleyball
Contact me
Julian Haider, Student at FH Hagenberg

Flameborn

A strategic hybrid board game with tactical resource management and app-powered mini-games.

Web & UX Projects

Design-driven projects that focus on usability, accessibility, and real user needs. From initial research and wireframing to fully functional apps – these case studies reflect a complete UX process.

XOut

A progressive web app for discovering and organizing real-life and online events based on shared interests. Built with a user-first UX approach.

Volunteerly Vorschau

Volunteerly

A gamified mobile app for local volunteering. Includes full UX process: research, problem analysis, interviews, personas, wireframes, prototyping, and user testing.

Visual Programming

Projects that visualize code in motion. From low-level pixel manipulation to real-time 3D rendering – these experiments bridge programming logic with visual output and interactivity.

Pong

My entry into programming: a classic Pong game written in Java. Fully built from scratch with pixel-array graphics, custom game loop, collision detection, and basic input handling.

Vorschaubild zum Video Pong
Vorschaubild zum Video Interactive WebGL Scene

Interactive WebGL Scene

An animated 3D scene created in WebGL2 featuring a scene graph, camera transitions, lighting, Phong shading, texturing, transparency, and UV animation.

3D Modelling

A look into my 3D work created in Autodesk Maya – focused on modeling, lighting, texturing, and scene composition. These renderings explore both realism and stylized aesthetics.

3D Design

Creation of thematic 3D scenes in Autodesk Maya with a focus on modeling, composition, and texturing.

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