RailSlash
VR action on rails: Slash fruits with your katana, shoot targets, score points, and stay alive.
How It Works
You're on a moving track in VR, kind of like a roller coaster. Cannons shoot fruits at you from all sides, and you need to slice them with your katana while also shooting targets with your other hand. It's like Fruit Ninja but way more intense because you're moving and using both hands!
Dual-Wielding System
See It In Action
Watch the gameplay trailer to see how RailSlash feels in VR.
Level Design
I designed two different environments to keep the game interesting. Both are built with simple low poly assets to make sure VR runs smoothly without any lag.
Game Mechanics
I built RailSlash with simple but fun mechanics that work great in VR. Each feature was designed to feel natural and responsive when you're wearing the headset.
Katana Slicing
Your right hand controls the katana with real motion tracking
Dual-Hand System
Use both hands at once - slice with right, shoot with left
Combo Chains
Make quick slashes in a row to build up your score multiplier
Life System
You start with 3 lives - get hit by fruits and lose one
My Learnings & Download
This was my first time making a VR game, and I learned so much! The hardest part was getting the slicing precision right so that fruits split exactly where and how you cut them, plus creating a system where cannons always fire exactly where you are because you're constantly moving on the spline. Motion sickness was an important consideration, especially in a game where the player is constantly moving. I kept the rail speed low, avoided sharp turns, and designed a mostly static environment to reduce discomfort. Neither I nor other testers experienced motion sickness when playing, which was a big win!